Faculty
Lorie Loeb
Co-Director of Digital Arts
Research Professor, CS
Faculty Director of DALI Lab
James Mahoney
Sr. Lecturer, CS/Digital Design
Claire Preston
Lecturer, CS/Animation
Michael Casey
Professor, Digital Music/CS
Wojciech Jarosz
Associate Professor, CS/Visual Computing
Eammon Littler
Lecturer, Digital Fabrication
Soroush Vosoughi
Assistant Professor, Machine Learning
Alberto Quattrini Li
Assistant Professor, Robotics
SouYoung Jin
Assistant Professor, Computer Vision
Yujun Yan
Assistant Professor, Machine Learning
Nikhil Singh
Co-Director of Digital Arts
Assistant Professor, Creative Computing/Digital Arts
Adithya Pediredla
Assistant Professor, Machine Learning
Tim Tregubov
Senior Lecturer, CS
Yaoqing Yang
Assistant Professor, Machine Learning
Elizabeth Murnane
Professor, Film Studies/Animation
Jodie Mack
Assistant Professor, Engineering
Professor, Studio Art
Chair, Studio Art Department
Tricia Treacy
Yu-Chun Huang
Lecturer, HCI/Tangible User Interfaces
John Bell
Program Director, DREAM Studio
Lecturer, Film & Media Studies
Kate Salesin
Project Manager, Digital Arts
MSDA Alumni
Yunzi Shi ‘24
Q: What were you doing before joining the MSDA program?
I was pursuing a professional degree in architecture. While I deeply appreciated the discipline, I gradually realized that my creative interests leaned more toward freeform artistic expression rather than traditional building design. This realization ultimately guided me to the MSDA program.
Q: What have you been up to since graduating the program? Where are you now?
I’ve been living in the Bay Area and working as a software engineer at Adobe. Alongside my professional role, I have been developing my practice as an independent artist, with a focus on video and spatial installations.
Q: How did the MSDA program impact your life and career?
The MSDA program was transformative for both my artistic and professional paths. I am passionate about creating research-driven art that critically engages with contemporary image culture—how digital content is produced, circulated, and perceived. Through advanced coursework and hands-on research in the Rendering and Imaging Science Lab, the program provided me with a technical foundation to delve deeper into the material and computational aspects of digital media. One of the most meaningful experiences was developing my thesis: a series of interactive installations exploring the implications of computer vision and computational imaging. With the generous support of my advisors and the program, I was able to present and publish this work at international conferences, including SIGGRAPH Asia. The invaluable experience and feedback I received continue to shape my growth as an early-career artist.
Sookyoung Park ‘24
Q: What were you doing before joining the MSDA program?
I was an undergraduate student in a program that combined IT and Design, similar to MSDA.
While creating and exhibiting a media art project in Seoul, I realized that I needed to be in a new environment where I could meet people from diverse backgrounds to gain more exciting ideas and insights.
Q: What have you been up to since graduating the program? Where are you now?
I’m currently based in Seoul, South Korea, working as a Project Lead and UX Designer. I’ve been growing professionally through various projects and expanding my experience in the industry!
Q: How did the MSDA program impact your life and career?
It was one of the most meaningful accomplishments and experiences of my life. All the people I met and the experiences I had there completely changed my life. I learned the value of working hard, staying up late, and giving my best to every task. Now that I’m in the industry, I’ve come to realize once again how unique the MSDA program is. It’s rare to find people who have both strong CS knowledge and artistic insight like MSDA graduates do. This experience reaffirmed for me just how special and inspiring the program truly is.
Eammon Littler ‘22
Q: What were you doing before joining the MSDA program?
I was an undergraduate student at Wheaton College, double majoring in Physics and Computer Science. I've always had an inkling of wanting to explore digital arts, but there were no opportunities of that kind at my undergraduate school. It was the combination of physics, computer science and 3D printing that I really wanted to pursue, but I felt like I lacked the knowledge and setting to effectively put those together. Going into my senior year at Wheaton College, I had applied for the MSDA program and found my chance to combine my interests and apply it towards a thesis project.
Q: What have you been up to since graduating the program? Where are you now?
Throughout my time as an MSDA student, I was an intern at the company, QUEL Imaging, and I began full time a couple months before graduating. We were a small company of three and now grew to eight a couple of years later. I'm still local, teaching Digital Fabrication and Rapid Prototyping for the second time this summer.
Q: How did the MSDA program impact your life and career?
It brought me to the upper valley which I now call home. The environment here is why I stay, but the MSDA program is what gave me that opportunity. The MSDA program gave me more insight into the world of research. It was my first true introduction, since my undergraduate college lacked that exposure. I was able to freely explore my own curiosities and combine my existing passions with a concerted research effort, culminating in my thesis. The classes I took exposed me to various niches in computer science I was not privy to in the past. Those served as great inspiration for the work I do now and the fun I have coding outside of work. It felt strange to see how much of an overlap the field of biotech has with what I learned from the MSDA program. I'm happy to say the classes I took have directly informed the decisions we make at QUEL. Overall, the MSDA program has impacted my life and career for the better.
Mira Ram ‘22
Q: What were you doing before joining the MSDA program?
I was an undergrad student at Dartmouth. I studied Psychology and Digital Arts.
Q: What have you been up to since graduating the program? Where are you now?
I’m a product designer. I currently work at a startup called Campfire, where I design a multi-platform enterprise software for collaborating on 3D data. I presented my MSDA thesis on social interaction in VR at the 2024 Computing Conference, and the paper was published in the Springer series "Lecture Notes in Networks and Systems". I currently live in NYC.
Q: How did the MSDA program impact your life and career?
My current company hired me in part because of my thesis research. Additionally, the skills I learned through my coursework in the MSDA, my Digital Arts minor courses, and my hands-on experience at DALI have been invaluable in both my current position and other projects I’ve pursued. My MSDA professors (Lorie Loeb, James Mahoney, and Michael Cohen) have also been incredibly supportive and helpful throughout the process of publishing my thesis paper. I also made a lot of good friends in the program!
Hanlin Wang ‘22
Q: What were you doing before joining the MSDA program?
I was an undergrad at Dartmouth studying Film & Media Studies modified with Digital Arts, and a minor in Computer Science.
Q: What have you been up to since graduating the program? Where are you now?
I started a job as a render wrangler at Ingenuity Studios (VFX) and am working towards a Pipeline Technical Director role.
Q: How did the MSDA program impact your life and career?
The MSDA program equipped me with more robust programming experience, problem-solving and research skills, and familiarity with concepts in digital arts. It also gave me time to think about my future goals and position myself for opportunities that interested me.
Xiangxin Kong ‘21
Q: What were you doing before joining the MSDA program?
I was a college student majoring digital media technology.
Q: What have you been up to since graduating the program? Where are you now?
I'm working as a software developer at Amazon. I live in Boston area now.
Q: How did the MSDA program impact your life and career?
I have always been interested in digital arts, and had some experience in both 3D art creation and programming. The MSDA program provides great opportunities to horn my skills to a new level, and to explore the possibility of combining them together in various projects.
I’m currently working as a software developer on digital twin simulation, which is a popular topic recent days and requires solid understanding of both 3D art and computer science, which wouldn’t be possible without my experience at MSDA.
Besides career, I am really appreciated for the inclusive and supportive environment in MSDA, or Dartmouth in general, as well as all the help from the faculty, staff and fellow students. As an international student, I gained a lot of cultural experience and my mindset got expanded, which has a huge impact on my personal growth.
Theia Qu ‘20
Q: What were you doing before joining the MSDA program?
Dartmouth undergraduate studying Government, Human-Centered Design, and Digital Arts.
Q: What have you been up to since graduating the program? Where are you now?
UI/UX and Product Design. Currently at a startup in New York City.
Q: How did the MSDA program impact your life and career?
Shifting from humanities to technology and design was a huge step for me, and the MSDA program was pivotal in pushing my understanding of human-computer interaction & bringing me up to step with peers who have been studying in the field for years.